Shadow Warrior

佚名

Shadow Warrior Cheats, Hints & Walkthrus

Shadow Warrior

C H E A T S

Full-Version Cheats


Press 'T' and then enter the code.

SWCHAN: Toggle God mode
SWGIMME: Gives you all items
SWGREED: Enables every cheat
SWSAVE: Saves the current map on disk as SWSAVE.MAP , Wich you then can edit with BUILD map editor
SWTREKxy: Warp to level (x=episode, y=level) eg.SWTREK12
SWRES: Change resolution
SWSTART: Restart level
SWGHOST: Toggle clipping mode
SWMAP: Toggle automap
CONFIG: Displays "help config"
SWTRIX: Turn on Bunny Rockets w/ Rocket launcher
WINPACHINKO: Lets you win the pachinko game and get an item
SWNAME: In a multiplayer game, it changes your name.
SOUNDx: Plays Sound file 0-999 (x=Sound File) eg.SOUND 12
SWLOC: Use once, show framerate. Use again, show location in level.

These Cheats are tested in Shadow Warrior Registered Version 1.2




Press 'T,' then enter the code.

SWCHAN -- Toggle god mode
SWGIMME -- Gives you all items
SWGREED -- Enable every cheat
SWTREKxy -- Warp to level (x=episode [0=first], y=level [1 = first])
SWLOC -- Display framerate in upper-left corner
SWRES -- Change resolution
SWSTART -- Restart level
SWGHOST -- Toggle clipping mode
SWMAP -- Toggle automap
CONFIG -- Display "help config" (?)
QUIT -- Quits game
CLEAR -- Appears to do nothing (?)
SWTRIX -- Turn on bunny rockets with rocket launcher (#5)
SWNAME -- Appears to do nothing (?)
DUMPSOUNDS -- Says "dumped sounds to dbg.foo" and creates that file

SOUND -- Says "help sound"
SWWAVE -- Appears to do nothing (?)
WINPACHINKO -- Lets you win the pachinko game and get an item

H I N T S

Level 1

1. At the start, after killing the monster, turn around and go to the locked door. Throw a shuriken at the gong, and the portrait in the room slides open.

2. At the place where you get the golden key, before you jump through the window there, get on the ledge and jump across to the other window.

3. After opening the doors with the golden key and killing the enemy, there are two ashtrays. Go to the one near the doors leading to the pool. Stand between it and the wall and keep shooting it til it's close to the opposite wall (not against it ). Go to the corner there and open the door. Jump back on the ashtray and jump into the secret room.

4. Go to the room where you find the shurikens and sticky bombs (room next to underground stairs). You will see gray panels in the room. Go to right of the panels and open.

5. In the room with the two metal detectors, there are more gray
panels. Go to the left of them and open. Now hurry down the hall
leading to the packino machines and you will see a side entrance.

6. In the room with the pachino machines, go to the back of the room. In the corner, there is a thin machine. Open and the revolving round "thing" in the corner near the exit will open.


Level 2

1. Jump on top of the gong and to the pale panel.

2. In the guy hanging upside down, jump into the crates and open the
painting.

3. Go into the water there, and when you surface, open the bronze
doors first. Now get into the top of the waterfall. Go down and hit the switch behind the turning thing. Now hurry back through the bronze doors and jump on top of the right crates.

4. Go behind the washing girl in the waterfall.

5. In the room with the lava, jump up to the gong. You will see a platform with night goggles. Jump to it and turn around. On the far side, there is a switch. Go through shurikens, and a panel next to you will slide open.

6. On the beginning of the cliff, you will encounter some bees. Shoot
them, but try to miss the bunny. Now follow the bunny everywhere until it's in the pool.

7. After the room where the ceiling comes down and you shot the
mechanisms, open the door in the pool using the panels. Now go back to where the ceiling came down, and on the left, there should be and open staircase.

8. After shooting the mechanisms, jump into it.

Good luck!

W A L K T H R U S

Shadow Warrior Level Secrets
Courtesy of Rob Brown

Level One
1) In the very beginning of the level, you are in Lo Wang's dojo. Off to your left, you can see through some doors that you cannot open. Behind those doors, you'll notice a gong on the wall. Throw a shuriken at the gong to make it sound off, then turn around quickly to see the secret area exposed.

2) As you start down the ramp from the street to where the gold key is located on the crates, you will notice a window of a room above those crates. This is the room that houses an Uzi. If you stand along the ledge with this room to your left, you can make out another window dead ahead. Make a running jump towards that window and you'll land on the ledge of that window. Inside, you'll see a Michael Faye reference to the Singapore canning incident along with some weapons and a med kit.

3) In the terminal entrance where you used the gold key, there is a door to the right that leads to the Koi pond. Without going through that door, push along that wall toward the corner. You see the secret area open up, but how do you get up to it? Well, there is a trash dispenser in that area as well. See if you can find a way to move that dispenser to where you can use it to reach this secret area.

4) When you go where the lockers are in Area 45, there are lockers around to your left. You'll notice one locker on the left side toward the middle that is slightly lighter colored than the others. This locker is the switch to another secret area. Hit the switch, run around the corner and you see a wall opened up that houses the kelvar armor.

5) In the Pachinko parlor, there is an ATM machine in the corner. If you use the machine and turn around quickly, you see the rotating display lower and a fortune cookie is exposed. Run and grab it and seek your fortune grasshoppa.

6) The final secret area in this level is down in the lockers by where the shark fin ...

Shadow Warrior Level Secrets
Courtesy of Rob Brown

Level One
1) In the very beginning of the level, you are in Lo Wang's dojo. Off to your left, you can see through some doors that you cannot open. Behind those doors, you'll notice a gong on the wall. Throw a shuriken at the gong to make it sound off, then turn around quickly to see the secret area exposed.

2) As you start down the ramp from the street to where the gold key is located on the crates, you will notice a window of a room above those crates. This is the room that houses an Uzi. If you stand along the ledge with this room to your left, you can make out another window dead ahead. Make a running jump towards that window and you'll land on the ledge of that window. Inside, you'll see a Michael Faye reference to the Singapore canning incident along with some weapons and a med kit.

3) In the terminal entrance where you used the gold key, there is a door to the right that leads to the Koi pond. Without going through that door, push along that wall toward the corner. You see the secret area open up, but how do you get up to it? Well, there is a trash dispenser in that area as well. See if you can find a way to move that dispenser to where you can use it to reach this secret area.

4) When you go where the lockers are in Area 45, there are lockers around to your left. You'll notice one locker on the left side toward the middle that is slightly lighter colored than the others. This locker is the switch to another secret area. Hit the switch, run around the corner and you see a wall opened up that houses the kelvar armor.

5) In the Pachinko parlor, there is an ATM machine in the corner. If you use the machine and turn around quickly, you see the rotating display lower and a fortune cookie is exposed. Run and grab it and seek your fortune grasshoppa.

6) The final secret area in this level is down in the lockers by where the shark fin soup stand is located. If you push on the lockers in the right side as you're facing it, you can open it up and grab another fortune cookie inside.

Level Two
1) There is a crate to the right of the blue key card door that can be accessed by pressing against it. You'll find some armor and some other useful items inside.

2) In the crated area behind the blue access door, you'll see a hoist that has a med kit on the column supporting the hoist. You can get to this med kit by jumping from the large crate next to the laddered crate. From there, turn toward the laddered crate and you'll see a Heat-seeker RAM card. Jump to retrieve it and it will report a secret area.

3) In the room where the yellow key card is found, there is a picture of Master Leap on the wall. There is a switch behind the picture that opens a secret area in the opposite corner that houses some ammo and items.

4) In the viewing windows area in this same room, there is a air vent grate on the wall. Shoot the grate and follow the vent to where a fortune cookie is hidden.

5) In the red key card access area, there is an access panel to the left of the gold key door that houses a grenade launcher.

6) Inside of the blue access area, jump on the platform to the left of the ramp as you enter this room. Then jump across to the platform, open the panel straight ahead of you and grab a portable med kit.

7) You'll need a working forklift to access this secret area. Drive the forklift over to the left of the turret. Jump on top of the forklift mast and leap onto the area where you can see a Nuke power-up.

Level Three
1) When you enter the first room after sounding the gong, go to the switch that opens the rotating carrousel, which houses some sticky bombs. Throw one of the sticky bombs into where the Uzi is located where it says "Master Leep's Throne." This will expose an upper area that is regarded as a secret area. Although not a secret area, if you hit the switch and jump up into this area quick enough, an upper carrousel is opened, which has a missile launcher in it.

2) In the next room where the guy is hanging from the rope, you'll notice a picture above the crates of Master Leep's daughters. This picture can be opened by pushing on it and it has a med kit inside.

3) After swimming through the transparent water to the courtyard, you'll see a waterfall above where you just arose. Jump up above the waterfall from the platform into the small pool of water that feeds the waterfall, then dive down. There are some grenade shells and a fortune cookie in this secret area.

4) In this same area, you'll notice a turbine under water with a switch to the rear of this barred area. This switch can be actuated with a ranged weapon. Once depressed, it opens a secret door behind the double doors that require the bronze key. This secret door is reached from the crates on the right side as you enter the door, but you'll have to be fast to get inside before it closes. If you're quick enough, you'll be rewarded with a Nuke power-up for your missile launcher.

5) When you jump onto the rotating statue in the lava pool behind the silver key door, you will notice a switch on the wall looking southwest. There is also a small platform across from the switch to the northwest. Jump onto this small platform and turn; shoot the switch with a ranged weapon. Turn around and a secret area is exposed north of the platform you are standing on. There is another nuclear warhead in this secret area.

6) When you jump across from the rotating statue to the southeast and shoot the barrels to continue upwards, you probably will notice a white rabbit. As you approach the bunny, he hops in front of you leading the way. For some reason, your bunny guide stops, turns to the west and jumps to what appears to be a suicidal ending. If you remember back where the dead bunny was on the butcher block next to the grenade launcher in the closet, there was a hint there. "Master Leep say: Rabbit is Gentle, Rabbit is Humble, Follow the Rabbit." You should take Master Leep's words of advise as he is a wise man. Take a
leap of faith and follow the rabbit. You'll dive into a pool of water where there is a rabbit breeding ground above the water. Go north and the secret area will be reported. Now there are three different areas to go into. In the middle, there is Jackie Chan's casket with a fortune cookie on top of it. To the left there is a riot gun on the floor and a teleporter to an area that ties into areas you have already visited. To the left is a grenade launcher with a teleporter to Master Leep.

7) After you have disabled the gears to the area where the ceiling lowers, jump into the opening where the gears are. There is a fortune cookie waiting for you there.

8) After solving the raised step puzzle, go back to the area where the ceiling lowered. You'll see an area is exposed that has some sticky bombs on the ground ahead of a ladder. Climb the ladder and you've reached the last secret area. There are night glasses, a med kit and kelvar armor on this platform. You can also leap across to a small platform that has a grenade launcher nestled in it.

Level Four
1) The first secret area to find is the "back door" to the area where the gold key is located. When you approach the entrance to the shrine in Dark Woods, look to the right of the door. You'll notice on the ledge that there is a wooden shutter with a crack in it. Blow it open with explosive weapon and enter. There's a Nuke power-up just inside the entrance. You see a switch on the wall to the east as well, which turns off the fire traps within the shrine.

2) Inside the peasant village that requires the golden key, there is another secret area. When you first enter the woods in this area, go to the right when the path forks and head towards the building dead south. Inside the building, there is a square structure with murals on the south and north ends. Jump up into the murals and recover the kelvar armor.

3) The third secret area is hidden in the Ripper Valley. Once inside, go downstream from the waterfall. You can dive under where the river runs under the rock ledge. When you emerge from the water, the secret area will report, but there is more in this area you should investigate. Head south and jump on the short wall and you'll see a "unordinary" rabbit, a chalice and a knight's helmet. This is a reference to Monty Python and the Holy Grail. If you blow up the wall beyond the chalice, you'll be rewarded with two fortune cookies and some missiles as well.

4) This secret is in the Ripper Valley as well. When you climb the rocks to the top of the waterfall, head west upstream. When you go as far as you can, there is a fortune cookie to the south that reports a secret area.

5) This last secret area is well-hidden. It is in the area with the movable pillars in the bottomless pit. If you jump onto the center pillar and look down to the south, you see a small ledge with a Nuke power-up on it. Use the yellow pillar so that you can jump from the center pillar to this ledge. There is a teleporter that transports you back at the bottom of the ramp leading to the
controls.


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