拳皇online
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kipak·摘自《PConline》
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打出新天地:《拳皇online》
机种:PC
游戏类型:网络格斗
期待程度:5分
预计发行时间:2002年下半年
相关公司:UNOTAC和DEC
非常感谢kipak的资料提供,喜爱《拳皇》的网友可以去kipak的个人网站拳皇盟看一看。(acong)
真是一个“ONLINE”的时代了,连“KOF ONLINE”都有了哦,而且国内也玩得到哦,废话不说了,看下面吧。
WHAT iS KOFONLINE
"The King Of Fighters Online (KOF ONLINE)" is the game that it is
based on the view of world & characters appeared to the popular
arcade match fighting game of SNK, "The King Of Fighters
Series", and it is the MPOG (Massive Player Online Game) that
make into 3D and enjoy fighting each other with KOF characters
on map of modern times scenes.
"The King Of Fighters Online (KOF ONLINE)"是基于SNK著名的街机对战游戏“The King Of Fighters 系列”的角色和世界观的,一个3维的享受在现代的场景中以KOF角色互相搏斗的MPOG(大量玩家在线游戏)。
"KOF ONLINE", which able to play several thousands of user at
the same time, is realized splendid game screen making into full
3D, to offer real action based on real 3D, to offer special effect
on 3D like real animation and to offer good graphic characters
and various monsters. This game is able to play at more easy
visual point as support various cameras working such as zoom-
in & out, camera rotation function for change visual points.
"KOF ONLINE" makes progress the game with players in online
users choosing one character of the first six characters, and it is
new battle action online game to make the most of 'Team Play'
for the special feature of KOF series, 'Various Action'
emphasizing action & sense of blow, and 'Fostering Enjoyment'.
“KOF ONLINE”可同时支持几千人,在全3维的华丽画面中,使用真3维的真实动作和良好的角色描绘与各种各样的怪物,进行真3维的动画式精彩战斗。这个游戏还支持各种舒适的视角--通过画面缩放、旋转来改变视角。“KOF ONLINE”的进行过程是在线玩家从最初的6个角色中选择一个,进行崭新的在线动作战斗游戏,尽量反映出KOF系列的特殊功能如“组队站”,“特殊动作”,打击的动作和感觉,以及“成长系统”。
GAME FEATURES|游戏特点
1. Arcade Battle System|街机战斗系统
- If the character uses skills, it must input specified command.
- 必须使用特殊输入指令才能使用角色特技。
- The difficulty of command will be getting higher and higher
to be high skills.
- 越高级特技指令越难。
- It'll be emphasized the action & strategy using the element
of combo attack down and delay.
- 强调使用连续技打击和硬直的动作和策略。
- User's ability itself will be able to be applied to the game like
as feel of arcade game.
- 玩家自身的能力(水平)将和街机一样反映在游戏中。
2. Team Combat System|组队战斗系统
- The characters of team are able to get more advantages
than not team characters.
- 队里的角色将比非队成员有更多优势。
- It uses various modes to be able to feel enjoyment of co-
operated battle.
- 使用多种模式使共同战斗更有趣。
3. Multiform Item System|多种形式的物品系统
- Use the item of general exhausting form & the item of
wearing form.
- 物品使用有正常使用能够状态和穿着状态。
- Adoption of 'INSTANT ITEM" available instantly if picking up.
- 捡起来物品后就可以作为“立即使用物品”来立即使用。
- Adoption of 'COLLECTION ITEM' available the ability of
effect if getting set
- 组合成套后可以作为“收集物品”来使用
4. Season System|季节系统
- Map, new characters & scenario being update through
regular seasons.
- 地图,新角色和场景会随季节变化更新
- It is going to completing huge virtual world named 'KOF"
through progressing seasons.
- 在季节变化中会渐渐丰富整个巨大的虚拟“KOF”世界
5. Event & Quest|事件和情节
- It exists large quest & sub quest for executing the quest
being completed each season.
- 完成整个季节存在个情节和分支情节
- It is progressing game based on scenario to be serialized in
web.
- 游戏的进行依靠网上连系起来的场景
- It is realized the event like single game based on various
event structure.
- 不同的事件组织就像不同的单独游戏一样。
6. Growth System of Characters|角色成长系统
- It outgrow it's former self to decide only the level on liquid medicine & time.
- 在流动的机器和时间下回丧失原来的样子自我,除了级别
- It is increased the degree of immersion through level-up test behaved each levels of regular units.
- 在固定在建筑内通过级别增加测试增加了停留时间
BUILDING A NEW VIEW OF THE WORLD|加入新元素
1. It is reorganized the original parallel world of the KOF named
'SOUTH TOWN', virtual harbor city in USA.
改变了KOF原创的平行世界“南镇”--美国的虚拟海港城
2. It is added to new part by unit of 'SEASON', and a story of
SEASON 1 is about spreading menaces that Rugal Bernstein is
centered in SOUTH TOWN, a city of plot & chance.
加入了“季节”的新要素,在第一季节的故事是关于卢卡尔统治了南镇,这个有冒险和机会的城市
3. It is originated basically from KOF arcade game that has
relation of character & view of world.
基本上按照KOF街机游戏设定了任务关系和世界
4. It is differ from KOF arcade game that all characters are able
to play for progress of huge story, not only one character to
play and lead like arcade game.
和KOF街机游戏一个(队)角色进行不同,所有角色在整个游戏中都可以玩
5. In the future, new character & story will be entering the stage
continuously.
在未来,会有新角色和故事陆续加入到这个世界中
LICENCE AND PLAN ABOUT OVERSEAS SERVICE|权限和(韩)国外服务计划
- We plan to develop online game from 2000 year, contract to
develop 'KOF ONLINE GAME' with SNK on April in 2001year, and
start to develop this game. (Of course, contract with PLAYMORE)
- 我们在2000年计划开发这个网络游戏,在2001年四月与SNK签约开发'KOF ONLINE GAME',并且开始开发这个游戏(当然,与PLAYMORE也有签约)
- UNOTAC is a copyright holder company about this game, and
DEC has technology of server structure & game engine. So
these two companies develop this game together. Of course
two company's CEO is same. (We have all copyright about KOF
which is realized contents on 'ONLINE'.)
- UNOTAC是这个游戏的版权所有公司,DEC提供服务器和游戏引擎技术。所以这两家公司共同开发这个游戏。当然,这两家公司的CEO是相同的。(我们有“在线”KOF的全部版权)
- We plan to beta service on March in 2002 year, and now the
progress of this game is finished about 90%. At present, many
masscom & magazines have many concern & interest with this
"KOF ONLINE" game.
- 我们计划在2002年三月开始测试服务,现在游戏已经完成90%。现在,很多媒体和杂志在关注这个"KOF ONLINE"游戏。
- Firstly, we are going to service in Korea, and after improving
the problem following with commercial use in Korea, plan to
service in Asia such as Japan, Taiwan, Hong Kong, China on
the second half of 2002 year and Europe & USA in 2003 year.
- 首先,我们计划在韩国内服务,然后在改进了韩国国内的商业问题后,会在2002年的下半年开始在亚洲国家和地区例如日本,台湾,香港,大陆服务(发售),在2003年进入欧洲和美国。
- We promise to do our best to act up to your satisfaction, and
thank you very much for visit to our web site.
-我们承诺将尽其所能令您满意,并且非常感谢您访问我们的站点。